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TENDEX for TEAMS and PLAYERS
Published in 1997 in the basketball guide: 10+1 years of A1, parts
also were included in an article published in weekly magazine
TRIPONTO (29/3/1994, no 281) and the 1993-94 Greek Championship
Guide.
1. Introduction
Many people doubt its validity, everyone involved in basketball is
familiar with it, all coaches take a quick look at its results,
but tendex has something, which cannot be denied by the
scientists. It is based on the alternation of ball possession, a
basic rule of the game and rewards scoring, which after all, is
very important for a team to win a game.
In this study we will attempt to clarify some concepts related to
tendex, such as strength difference between teams, pace of the
game, attacks, shots, shooting accuracy, and we will realize, that
we can securely rely on the results we take back from it. Let’s
always keep in mind that for the last 13 years, where official
stats are kept in first (A1) basketball division, in 96% of the
games the winning team appears to have better tendex rate than the
loser.
Finally, we will refer to line up performance, which, however, is
the subject of another study of ours, to be found in
www.galanissportsdata.com/mainsite/lineup.htm, based,
though, in this present text, and can be used by coaches during
the game in order to test the correctness of a player
substitution.
2. Ball Possession Mechanism
A player, holding the ball, organizes the attack of his team,
which may end up in three ways:
a. goal b. missed shot c. error
where a foul by the defenders should lead to one of the above
possibilities.
As the ball belongs either to one team or the other, we can write
without going into details at this stage:
Ball Possessions of Team A = Ball Possessions of Team B
where this equation is going to be analyzed and rewritten properly
in paragraphs (6) and (7).
The start of each attack originates from two different reasons:
a. the team got hold of the ball by default, or
b. won the ball from the opponent after a fight
For example, if a team concedes a basket or the opponent violates
the rules, we then talk about the first case. If possession of
ball comes from a defensive / offensive rebound or steal then we
have the second case.
Let us allocate a value of one point for the possession of the
ball. In case the ball is lost, then this point moves from one
team to the other. Therefore possession of the ball is either 1 or
0. In other words the ball belongs to one team only, either to
team A or to team B.
A simple example may clarify this mechanism. Team A has ball
possession (+1). A player shoots, thus possession becomes zero,
since the ball does not belong to him, and the ball misses the
target. If a player of the same team regains the ball then
possession becomes +1 again, if not, possession remains zero for
this team and becomes +1 for the opponents.
3. TENDEX POINTS and Possession Points
This plus / minus one point mechanism, which governs all actions
during a basketball game is obviously clear for one attack. What
happens if we sum up all attacks of one team?
We are going to take into account all parameters involved in this
mechanism. Thus, we need to know, which actions give possession to
the opponents and which contribute to scoring.
In other words we need to know, which are the positive and which
are the negative actions.
Over the years basketball experts decided that positive actions
are 1p-2p-3p goals, rebounds, assists, blocks and steals, whereas
negative actions are turnovers (errors) and missed shots. Turnover
is a general term, which includes all rule violations, and loss of
ball possession is involved. For example a foul is not a turnover,
if the ball belongs to the opponents, but it is a turnover, if it
is an offensive one, as the ball belongs to the attacking team and
it is lost.
However, not all positive parameters belong to this mechanism.
Assists for example speed up an attack, but are not involved in a
+/- change of ball possession. Of course, they are something
better than simple passes, which are not taken into account
anyway. The same applies to blocks, which distract shots, but in
order to match the number of missed shots, we need to accompany
them by a rebound, defensive or offensive, depending upon the
player who gets hold of the ball after the block. In this sense
the blocking hand is considered as the backboard.
Having all these in mind we can look at the expression, which
includes all positive and negative actions. This sum is the sum of
all positive and negative Possession Points, which are called
Tendex Points, and denoted by TP, thus:
TP = Points - Missed Free Throws - Missed Field Shots +
Rebounds + Assists + Steals + Blocks - Turnovers
Looking at this equation we will notice that missed shots are
divided in two parts, field shots and free throws. Apart from
this, instead of having total number of goals, we see points,
which means that 2p and 3p goals are counted as 2 and 3 tendex
points respectively.
Well, this is because we define tendex points in such a way, that
we include scoring as well.
We thus can conclude saying:
when a team has the ball, possession (=1) cannot be increased, but
its Tendex Points can (after a goal) when a team does not have the
ball, both possession (=0) and Tendex Points can increase (after a
defensive rebound, steal, opponent turnover).
It will be very helpful to clarify, why the above Tendex Points
definition separates free throws from field shots.
It is obvious that free throws are different, as they do not
belong to field play, but the last of them, if missed, allows a
rebound to be claimed, therefore acts as a missed field shot. Many
people add one half of free throws to field shots in order to
count all shots. It is obvious that this is an estimation of the
true number. Anyway, in the next paragraph we are going to see
that we are going to distinguish first and last free throws, in
order to make our lives easier.
Finally, note that the term shots is not used in the tendex points
definition. Missed Shots, however, are, but we need to understand
that shots are included in score, as for each goal scored,
independently if it is 1p, 2p, or 3p there is a successful shot
involved.
4. Three Boxes of TENDEX POINTS
The Tendex Points equation consists of a sum of eight parameters,
which can be divided into three groups: the SCORE group, the BONUS
group and the POSSESSION group.
Before we express these groups mathematically let’s separate
Missed Free Throws into two kinds: the first ones, i.e. those,
which cannot be claimed by a rebound and the last ones, i.e.
those, which can. The latter ones are similar to Missed Field
Shots and we could include them in this group, but we are going to
keep them separately, thus:
SCORE = Points
BONUS = Assists + Blocks - First Missed Free Throws
POSSESSION = Rebounds + Steals – Last Missed Free Throws – Missed
Field Shots – Turnovers
We should think of these groups as being piggy banks, moneyboxes
or tendex point boxes, where after each action we insert points to
the appropriate slot.
Let’s rewrite the above equation as follows:
TP = SCORE + BONUS + POSSESSION
When a team scores, the first group is affected. In case of an
assist, a block or a first missed free throw, the BONUS group is
affected and according all we explained in paragraph (3), we can
understand, that the contents of this group do not have anything
to do with the +/– change of possession mechanism.
The last group is POSSESSION. In reality it reflects the change of
possession in the game except for the moment of scoring, where we
have a change of ball possession by default.
If we want to be more precise, we should arrange things as
follows. In case of a goal, one point has to be taken out from the
POSSESSION group, as the ball is given to opponents, but we need
to understand that TENDEX rewards positive and punishes negative
actions.
Actually, the total number of ball possessions will be expressed
mathematically later, in paragraph (7) and we should not confuse
them with the term POSSESSION of this paragraph. An attempt to
express ball possessions as:
POSSESSION – [ Successful Shots – First Successful Free Throws
] of opposite Team
where this extra summand in brackets expresses the default
possessions due to goals, is not correct, as, for example,
opponent turnovers (those not matched to steals) are missing.
Closing this paragraph, we can say a few words about ball
possessions. According to our experience the average possessions
of a team during a game is very close to its total number of
points. That means that teams translate each possession to 1 or
1.2 points. In other words, the total number of ball possessions
varies between 60 and 90 per team for scores of 60 to 110 points.
Ideally, of course, each possession should result in a 2p or 3p
goal, thus the above number should be larger than 2. As said,
though, it is half of it, meaning that teams achieve only 50% of
what they could do, a percentage met in many popular team sports.
At this point, it is necessary to clarify that we try continuously
to keep statistics in such a way that the +/– mechanism is not
violated. Thus, air balls for example are taken into account, as
they are followed by an offensive rebound, an opponent team
defensive rebound, a turnover or they are simply considered as
missed shots, depending upon the judgment of the statisticians,
similarly to what we commented in the previous paragraph for
blocks.
5. Pace of the Game and Strength Difference
We watch a game, where we realize that many baskets are scored for
both sides and automatically say that the game is fast. In the
case of both teams being close in score, we can say that we watch
two equally strong teams, whereas in the opposite case we say that
the strength difference is big. Therefore we can simply say:
The sum of both teams’ scores displays the pace of the game
The difference displays the difference in strength between teams
Certainly, by pace we mean scoring frequency, since the duration
of the game is constant. We will see how all these are related to
tendex and how can tendex help, so that we get a picture of team
performance during the game. Before we proceed, let’s recall the
expression, which is used for the computation of tendex:
Points - Missed Free Throws - Missed Field Shots + Rebounds +
Assists + Steals + Blocks – Turnovers / Time Played
which is similar to the equation given in paragraph (3), except
for the fact that Tendex Points are divided by Time Played of a
player or a team.
This mathematical expression defines actually NINEDEX, not TENDEX,
since it takes into consideration all nine parameters shown above.
In reality the origin of the name of the terms NINEDEX and TENDEX
is NINE INDICES (9 times index) and TEN INDICES (10 times index)
respectively, having nothing to do with TENDENCY etc. Prior to
these terms, we have seen indices with names such as FIVEDEX,
SIXDEX etc.
If we look carefully at the formula, we realize, that it takes
into account only one team or player. Thus, the inclusion of the
opponent’s data is the TENTH element. How do we do this?
We simply calculate the sum: NINEDEX of TEAM A + NINEDEX of TEAM B
and then we divide our expression by this sum:
TENDEX = NINEDEX / ( NINEDEX of TEAM A + NINEDEX of TEAM B )
In order to make things simpler, lets ignore rebounds, assists
etc. and look only at the points of a player of Team A. Let’s
assume that the score of the game is 60-70, i.e. team A scored 60
and team B 70 points and a player 25 points. These 25p should be
divided by the sum of 60+70=130 to define his contribution to the
game and not only to his team.
It is obvious, that if we do not examine a whole tournament, but
only one game, and we follow this procedure for all players of
both teams we can drop this division to their performance, as the
denominator is common for all of them. In this case we can work
with NINEDEX, as if it were TENDEX without committing any mistakes
at all.
So, why is the tenth element important? Imagine we compare two
games: a fast (100- 120) and a slow (70-60). If a player scores
25p in the first and another player 25p in the second, who do you
believe is the better one? But of course the guy of the slower
game, because he had less attacks to take advantage of (!). Let’s
compare 25/(100+120)=0.104 and 25/(70+60)=1.923. The slower game
guy has better ratio (1.923) than the fast (0.104).
Finally, if we compare the performance of teams and not players we
can even drop TIME, the ninth parameter, and work safely with
EIGHTDEX, since time is definitely common for both teams (i.e. 200
minutes = 5 players x 40 minutes for a game without overtime).
6. Ball Possession, Attacks and Shots
Is chess similar to basketball? In chess we have a player moving a
piece and waiting for the reply of his opponent. In basketball,
each move is similar to a ball possession. Therefore one team
attacks and independently of the outcome, the opponents reply with
their attack.
Every move in chess has an evaluation. It may be good or bad, it
may even be decisive for the game. Similarly, in basketball each
ball possession is translated into a goal, a missed shot or an
error. Even if it is a goal it may have a value of 1p, 2p 3p or
even more. The only difference is that, checkmate, is signaled by
the game clock showing 00:00.
It is certain that in chess the number of moves of a player is
equal to the number of moves of his opponent, taking into account
that white pieces play first. In basketball this advantage of the
first move belongs to the winner of the jump ball.
A ball possession is defined as the uninterrupted possession of
the ball, even if a missed shot intervenes, but the ball is
regained by means of an offensive rebound, therefore:
Ball Possessions of Team A = Ball Possessions of Team B ( ±1
per quarter )
but, naturally, one has to be careful because the starting jump
ball, like white chess pieces, may lead to an advantage of one
more move / ball possession.
Since this is clear we can see that the only difference between
ball possessions and attacks is the number of offensive rebounds
for each team, so:
Attacks = Ball Possessions + Offensive Rebounds
Attacks end either with a shot or a turnover, therefore we can
write:
Shots – First Free Throws = Field Shots + Last Free Throws =
Attacks – Turnovers
which fully agrees to what we mentioned in paragraph (1), i.e. an
attack leads to a goal, a missed shot or an error.
Note, that shots include both field shots and free throws, thus we
need to add last free throws or equivalently subtract the first
free throws from them, as they can be claimed by a rebound if
missed.
Mathematics are sometimes hard to understand and lead us to wrong
conclusions, especially if we draw them when using percentages.
For this, let’s give an example, which will help us understand
both the meanings of attacks and shots and conclusions associated
to them.
Imagine team A has the ball and shoots ten times and gets nine
offensive rebounds, but succeeds in their tenth shot. First of all
we talk about ONE ball possession, as the ball during all these
attacks belongs to them, but we also talk about 10 attacks, even
if the nine out of then are simply renewing the preceding one.
Their shooting percentage will appear to be very poor (1/10=10%),
but according to what we said before, they are going to have one
goal per one possession.
After the conceded basket, team B takes the ball and succeeds in
scoring. Their shooting percentage is very good (1/1=100%), but
they have also one goal per one possession (!).
Thus, percentages are sometimes misleading, and he who looks at
the numbers without being experienced may end up with funny
questions, like:
how is it possible to have better shooting percentages and yet
lose the game?
7. The Basic Equations
This is the moment to formulate the equations, which are the basis
of tendex points analysis all of them based in the ball possession
equality of the previous paragraph.
According to the mechanism described previously in parallel to the
example of the previous paragraph, we can express ball possession
for both teams mathematically:
Ball Possessions of Team A = [Shots – First Free Throws –
Offensive Rebounds +Turnovers] of A
Ball Possessions of Team B = [Shots – First Free Throws –
Offensive Rebounds +Turnovers] of B
It is useful to note that we define Ball Possessions in terms of
parameters of the same team exclusively. This is not always the
case as every time we can use both teams to define a parameter.
Many of the parameters included in the Tendex Points equation of
paragraph (3), are linked to both teams. For example a missed shot
of a team is connected to a defensive rebound of the other. The
same applies to a steal and a turnover, a successful shot and a
goal etc. Thus, one can always rewrite any equation according to
the purpose of his research.
We can now rewrite the ball possession equality of paragraph (6)
as basic equation no 1:
[Shots–First FT+Turnovers–Off.Rebounds] A = [Shots–First
FT+Turnovers–Off.Rebounds] B (1)
Similarly, we can write basic equations no 2, if we look at the
basket of each team, thus:
[ Missed Field Shots + Missed Last FT ] of Team A = Def.
Rebounds of B + Off. Rebounds of A (2)
[ Missed Field Shots + Missed Last FT ] of Team B = Def. Rebounds
of A + Off. Rebounds of B
Both equations added and subtracted give as a third set:
[ Missed Field Shots + Missed Last FT ] [ A + B ] = Rebounds [
A + B ] (3)
[ Missed Field Shots + Missed Last FT ] [ A – B ] = Off. Rebounds
[ A – B ] – Def. Rebounds [ A – B ]
This last equation shows clearly what described in the example of
the previous paragraph, i.e.:
offensive rebounds allow the improvement of shooting accuracy of a
team
in terms of both: goals per possessions and goals per shots
Players, therefore, who are capable of getting offensive rebounds,
keep their teams’ attacks alive. The same applies to players who
steal the ball, and charge opponents with turnovers.
in both cases these players do not increase the number of
possessions of their team, as these remain the same, but they
increase the number shooting and scoring chances
We can now count the number of attacks of a team according to what
we said above:
Attacks = Shots – First Free Throws + Turnovers = Ball
Possessions + Offensive Rebounds
Of course we can count the number of attacks by examining the
moments of their start, i.e. the conceded goals, the defensive
rebounds and the turnovers of the opponent:
Def. Rebounds A + Successful Shots B – First Free Throws B +
Turnovers B =
Def. Rebounds B + Successful Shots A – First Free
Throws A + Turnovers A
in which, replacing Defensive Rebounds from equations (2) we
obtain the same result as (1):
Missed F.Shots B + Missed Last FT B + Successful Shots B –
First Free Throws B + Turnovers B – Off. Rebounds B =
Missed F.Shots A + Missed Last FT A + Successful Shots A – First
Free Throws A + Turnovers A – Off. Rebounds A
8. Turnover without Ball Possession
A steal of a player corresponds to a turnover of a player of the
opposite team, but this is not the only case where a turnover is
counted. There are a number of rule violations, like: out of
bounds situation, fumbling of the ball, traveling, 3 seconds, 8
seconds, 24 seconds etc.
In these cases the ball is given to the opponents, although no
steal is involved, therefore:
Turnovers A = Steals B + Rule Violations A and Turnovers B =
Steals A+ Rule Violations B
Except from these cases a statistician has to consider a TECHNICAL
FOUL, even originating from the bench or the coach, as a turnover,
as it gives the ball to the opponent and in case the ball belongs
to the team which commits the technical foul then we need to add
an extra turnover, in order to match the number of possessions.
However there is a very fishy, hidden turnover, not mentioned
previously, which requires special attention. Imagine a player
attempting a 2p or 3p shot, which succeeds, but at the same time
is fouled by a defender. What happens then? Instead of the ball
going to the team which conceded the goal, remains in the hands of
the scorer for an extra free throw.
So, there is the interference of an extra turnover performed by
the defender, who has no ball possession. It looks peculiar, but
we have to charge the defender with a turnover without possession,
as he offers the ball to his opponents and violates the
possessions equality of paragraph (6). In our stats page, we keep
this parameter separately, in order to help coaches understand the
difference.
9. Game Pace = Sum of TENDEX POINTS of both teams
We referred to Game Pace in paragraph (5) and we connected it to
the number of attacks, or not anyway equivalently, to the sum of
both scores.
Let us denote with TP(A) and TP(B) the Tendex Points of teams A
and B respectively, thus:
TP(A) = Points - Missed Free Throws - Missed Field Shots +
Rebounds + Assists + Steals + Blocks - Turnovers
TP(B) = Points - Missed Free Throws - Missed Field Shots +
Rebounds + Assists + Steals + Blocks - Turnovers
Remember, that examining Tendex Points of teams is equivalent to
examining Tendex of teams, as time is common for both (200 minutes
for example). Anyway, the sum results in:
TP(A)+TP(B)= Total Points – Total Missed Free Throws – Total
Missed Field Shots + Total Rebounds
+ Total Assists + Total Blocks
+ Total Steals – Total Turnovers
Taking basic equations (2) of paragraph (7) and equations of
paragraph (8) we obtain:
TP(A) + TP(B)= Total (Points – Missed First Free Throws – Rule
Violations + Assists + Blocks)
This equation reveals that Game Pace is dependent upon the sum of
Tendex Points as:
The bigger the sum of total points (score) the bigger the sum of
Tendex Points
Finally, we need to underline that in paragraph (5) we gave the
examples of a slow and a fast game. It is obvious that a game,
where many baskets are scored is a fast game. It is not obvious,
though, that a game where score is low is a slow game. It may be a
fast one, but between teams with many missed shots. This
information though, is missing, as missed shots are eliminated by
rebounds.
10. Strength Difference = Difference of TENDEX POINTS
We will follow a similar procedure in order to examine the
difference of Tendex Points, thus:
TP(A) – TP(B) = Points [A–B] + Rebounds [A–B] + Assists [A–B] +
Blocks [A–B]
+ Steals [A–B] – Turnovers [A–B] – Missed FT [A–B] –
Missed Field Shots [A–B]
Since rebounds = offensive rebounds + defensive rebounds:
TP(A) – TP(B) = Points [A–B] + Offensive Rebounds [A–B] +
Defensive Rebounds [A–B] + Assists [A–B]
+ Blocks [A–B] + Steals
[A–B] – Turnovers [A–B] – Missed FT [A–B] – Missed Field Shots
[A–B]
Replacing defensive rebounds by using the second of basic
equations (3) of paragraph (7):
TP(A) – TP(B) = Points [A–B] + Assists [A–B] + Blocks [A–B] +
Steals [A–B] – Turnovers [A–B]
+ 2 * Offensive Rebounds [A–B] – 2
* Missed Field Shots [A–B] – Missed FT [A–B] – Missed Last FT
[A–B]
and taking into account turnover equations of paragraph (8):
TP(A) – TP(B) = Points [A–B] + Assists [A–B] + Blocks [A–B] +
Rule Violations [A–B] – 2 * Turnovers [A–B]
+ 2 * Off. Rebounds
[A–B] – 2 * Missed Field Shots [A–B] – Missed FT [A–B] – Missed
Last FT [A–B]
With the help of basic equation (1), we replace turnovers and
offensive rebounds, thus:
TP(A) – TP(B) = Points [A–B] + Assists [A–B] + Blocks [A–B] +
Rule Violations [A–B]
+ 2 * Shots [A–B] – 2 * First Free Throws
[A–B] – 2 * Missed Field Shots [A–B] – Missed FT [A–B] – Missed
Last FT [A–B]
Let us add and subtract missed free throws and replace shots –
missed shots with successful shots and missed free throws – missed
last free throws with missed first free throws, so:
TP(A) – TP(B) = Points [A–B] + Assists [A–B] + Blocks [A–B] +
Rule Violations [A–B]
+ 2 * Successful Field Shots [A–B] – Missed
First Free Throws [A–B]
This is a very strange equation showing that Difference of Tendex
Points consists of three parts: the points (score) difference, the
assist / block part and the part which contains rule violations,
free throws and twice (!) the successful field shots.
First of all, let us give ant interpretation of TWICE: If I have a
coin and you have also a coin, the difference is zero. Now, if I
take the coin from you, then I have two coins and you have
nothing, thus the difference becomes 2.
Exactly the same happens if a team attacks and shoots and the
opponent does exactly the same, resulting in a zero difference
between shots. If, however, team A attacks and shoots and team B,
when trying to reply, miss the ball instead of shooting, then, all
of the sudden team A attacks for the second time.
In this sense, every turnover from a team allows the creation of a
gap of two goals or shots, and that is what above equation tells
us. This is the consequence of ball possession equality, which
states that the ball belongs to you or to me.
The Tendex Points difference equation requires a little bit of
analysis. As said in previous paragraphs: assists and blocks are
not part of the ±1 possession mechanism. These parameters though
are included in order to reward players for there efforts.
There is a possibility, that losers have more assists than
winners, and in case score is close, winners appear to have worst
tendex ratio than losers. The same applies to blocks or to the
combination of both.
Let us now concentrate on the Rule Violations difference. We know
that a steal corresponds to an opponent’s turnover, but not vice
versa. Each extra turnover because of violations of the rules
allows the opponent to start an attack, which may end up in a
shot. Therefore rule violations cannot be treated like assists or
blocks, which do not belong to the possessions mechanism, but in
an extreme case, can be considered as opponent’s shots.
As the above equation is complicated, depending upon many
parameters, we are going to look at different possibilities,
separately. Assume that assists, blocks and rule violations are
equal for both teams, therefore all above differences are zero.
Thus, the difference between TP(A) – TP(B) and Points [A–B]
reduces to:
2 * Successful Field Shots [A–B] – Missed First Free Throws
[A–B]
When this expression is positive, we can say that the winner has
better tendex that the loser, since if Points [A–B]>0 then TP(A)–TP(B)>0.
It is obvious that one can find examples of games where this
expression is negative, but as said in our introduction of
paragraph (1), this is very rare.
Another witty question is: If two teams have the same number of
successful field shots, but team A scores 3p goals, whereas team B
scores 2p goals, what happens? Well, the answer is simple: Points
[A–B]>0 thus TP(A)>TP(B). But, if things are not exactly like
that?
Imagine: Successful Field Shots of Team A = 10 where all of them
are 2p goals, and
Successful Field Shots of Team B = 7 where all of them are 3p
goals
and for simplicity there are no free throws, no blocks, no
assists, rule violations at all, yet. The difference between
successful shots is 10–7=3, and the points difference is
(2*10)–(3*7) = 20–21 = –1 (negative, i.e. team B wins). Tendex
Points difference, however is:
TP(A) – TP(B) = Points [A–B] + 2 * Successful Field Shots [A–B]
= 3 + 2*(–1) = 1 ( i.e. team A wins)
a result, which contradicts the previous one, but as said before
these cases are rare.
Anyway we can conclude saying: the winner has generally better
tendex ratio than the loser
It is easy to examine the conditions, which mathematically can
reverse this conclusion, but this is not important. The most
important dimension here is for someone to understand that Tendex
analysis includes not only a comparison between final score of
both teams, but also parameters, which measure the quality of the
game (assists, blocks), contribution of players in terms of ball
possession alternation etc., which with the help of time played
depict a good picture of a player performance.
Finally, we need to underline that we have to be very careful,
when we combine stats. Are these stats correct? Have these stats
been collected according to the rules described in all previous
paragraphs? We have been examining all stats rules and we included
them in our web site under:
www.galanissportsdata.com/mainsite/basketr.htm
In order for someone to get an idea of how easy it is to err, we
only need to mention that each game involves 500 entries per team.
If we allow a reasonable 3% error we can result in a total of
15(!) tendex points difference per team, which can lead to reverse
conclusions.
11. Difference and Sum of Attacks
Since the mechanism of attacking and shooting is clear we can
proceed with writing the attacks equation of paragraph (6) for
both teams, which subtracted give:
Attacks A – Attacks B = Offensive Rebounds of team A– Offensive
Rebounds of team B
which looks surprising and simple, but it is true.
Imagine there are no turnovers and rebounds at all. This means,
that all shots are on target. What would we have then? Each attack
would end in a goal, thus we would see a cascade of successful
attacks. In this case the difference of attacks would be 0 or 1.
If we examine instead the difference of possessions then things
are even simpler, since as said this difference is 0 or 1, as the
number of possessions is almost equal for both teams.
Performing the sum of attacks (see paragraph 7) we obtain:
Attacks A + Attacks B = [Shots A+B] – [First Free Throws A+B] +
[Turnovers A+B]
where in reality [Shots A+B] – [First Free Throws A+B] is what we
call Final Attempts.
12. Tendex Analysis for Line Ups
Since Tendex Analysis gives safe results for players and teams, it
can be used also for any selected line up during the game. In
other words tendex can be a useful tool, not only after the game,
but also for the evaluation of any line up at any moment, in order
to check the correctness of a substitution.
The main idea behind this approach is that, averages of a team can
be foreseen or predicted after a small part of total team data,
while the game is in progress. Naturally, the spectator looks at
the scoreboard and sometimes guesses the score of the next
minutes. This can be properly performed by an analysis based on
real data, in a similar way to what is done during elections,
where a sample of results gives a picture of the future.
All these are included in LINE UP PERFORMANCE ANALYSIS AND
PREDICTION, which is also presented in http://www.galanissportsdata.com/mainsite/lineup.htm.
Even if this analysis is presented at its simplified version, it
explains step by step the mechanism of line-ups study and
substitutions comparison.
13. Conclusions
Even, if all above mathematics seem to be confusing, the
conclusions drawn are very easy to understand, thus tendex points
and ratio, which most of basketball people are familiar with:
1. display player, but also, mostly important, team
performance
2. are based on ball possession alternation between two
teams, and tendex points reflect teams’ and players’ contribution
to scoring and ball collecting, as, both their sum and their
difference correspond to game pace and strength difference,
respectively
3. can be used as a starting tool for other studies related
to line up performance, prediction, ranking in order to help
coaches take fast decisions during or before the game |